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><channel><title>Sketchy Details &#187; game review</title> <atom:link href="/tag/game-review/feed/" rel="self" type="application/rss+xml" /><link>http://thesketchydetails.net</link> <description>media views, news, and reviews</description> <lastBuildDate>Wed, 08 Jan 2014 17:14:32 +0000</lastBuildDate> <language>en-US</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.7.1</generator> <item><title>Not the Robots Review @ GIZORAMA</title><link>http://thesketchydetails.net/not-the-robots-review-gizorama/</link> <comments>http://thesketchydetails.net/not-the-robots-review-gizorama/#comments</comments> <pubDate>Fri, 03 Jan 2014 20:18:02 +0000</pubDate> <dc:creator><![CDATA[Robert]]></dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[computer games]]></category> <category><![CDATA[game review]]></category> <category><![CDATA[gizorama]]></category><guid
isPermaLink="false">http://thesketchydetails.net/?p=14496</guid> <description><![CDATA[I&#8217;m happy to announce that I will be reviewing video games for GIZORAMA. It&#8217;s a great site with very thoughtful writers that you should be following. First up is my review of Not the Robots. Perhaps you&#8217;ve heard of the&#8230;]]></description> <wfw:commentRss>http://thesketchydetails.net/not-the-robots-review-gizorama/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>9.03m Review (Game, PC)</title><link>http://thesketchydetails.net/9-03m-review-game-pc/</link> <comments>http://thesketchydetails.net/9-03m-review-game-pc/#comments</comments> <pubDate>Wed, 11 Dec 2013 16:30:05 +0000</pubDate> <dc:creator><![CDATA[Robert]]></dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[computer games]]></category> <category><![CDATA[game review]]></category> <category><![CDATA[indie games]]></category><guid
isPermaLink="false">http://thesketchydetails.net/?p=14310</guid> <description><![CDATA[Imagine Dear Esther with even less of a defined narrative. We&#8217;re talking about a beautiful game that&#8217;s all about exploring your environment and putting the story together for yourself. There&#8217;s a deeper emotional narrative driven by guided interaction through open&#8230;]]></description> <wfw:commentRss>http://thesketchydetails.net/9-03m-review-game-pc/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Game Dev Tycoon Review (PC/Mac/Linux Game)</title><link>http://thesketchydetails.net/game-dev-tycoon-review-pcmaclinux-game/</link> <comments>http://thesketchydetails.net/game-dev-tycoon-review-pcmaclinux-game/#comments</comments> <pubDate>Sun, 01 Dec 2013 16:41:39 +0000</pubDate> <dc:creator><![CDATA[Robert]]></dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[computer games]]></category> <category><![CDATA[game review]]></category> <category><![CDATA[indie games]]></category><guid
isPermaLink="false">http://thesketchydetails.net/?p=14254</guid> <description><![CDATA[So there I was, developing a new AAA title for my console The Best Games Console Ever, when disaster struck. My console was selling well against the GameStation and my games were critically acclaimed. I was a week away from&#8230;]]></description> <wfw:commentRss>http://thesketchydetails.net/game-dev-tycoon-review-pcmaclinux-game/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>The Stanley Parable: The Horror and Absurdity of Free Will</title><link>http://thesketchydetails.net/the-stanley-parable-the-horror-and-absurdity-of-free-will/</link> <comments>http://thesketchydetails.net/the-stanley-parable-the-horror-and-absurdity-of-free-will/#comments</comments> <pubDate>Tue, 22 Oct 2013 02:14:10 +0000</pubDate> <dc:creator><![CDATA[Robert]]></dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[adventure]]></category> <category><![CDATA[computer games]]></category> <category><![CDATA[game review]]></category> <category><![CDATA[horror]]></category> <category><![CDATA[indie games]]></category><guid
isPermaLink="false">http://thesketchydetails.net/?p=13935</guid> <description><![CDATA[In the indie adventure game The Stanley Parable, you are given a simple choice: follow what the narrator says, or go against him. The first real game-changing choice is a room with two doors. Go to the left, as instructed,&#8230;]]></description> <wfw:commentRss>http://thesketchydetails.net/the-stanley-parable-the-horror-and-absurdity-of-free-will/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Papers, Please (PC/Mac Game, Review)</title><link>http://thesketchydetails.net/papers-please-pcmac-game-review/</link> <comments>http://thesketchydetails.net/papers-please-pcmac-game-review/#comments</comments> <pubDate>Sun, 01 Sep 2013 02:29:23 +0000</pubDate> <dc:creator><![CDATA[Robert]]></dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[computer games]]></category> <category><![CDATA[game review]]></category><guid
isPermaLink="false">http://thesketchydetails.net/?p=13236</guid> <description><![CDATA[Papers, Please is a thought provoking indie game that&#8217;s still a lot of fun to play. The message does not get in the way of the gameplay or the story. It just raises it to another level. You play as&#8230;]]></description> <wfw:commentRss>http://thesketchydetails.net/papers-please-pcmac-game-review/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Play It: Organ Trail</title><link>http://thesketchydetails.net/play-it-organ-trail/</link> <comments>http://thesketchydetails.net/play-it-organ-trail/#comments</comments> <pubDate>Thu, 11 Jul 2013 00:19:16 +0000</pubDate> <dc:creator><![CDATA[Robert]]></dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[computer games]]></category> <category><![CDATA[game review]]></category> <category><![CDATA[horror]]></category> <category><![CDATA[mobile gaming]]></category> <category><![CDATA[play it]]></category> <category><![CDATA[strategy]]></category><guid
isPermaLink="false">http://thesketchydetails.net/?p=12864</guid> <description><![CDATA[I know some people are burned out on zombies. Just this year, we&#8217;ve had Warm Bodies, that disastrous World War Z adaptation (the second film this year I could not bring myself to review after watching), The Last of Us,&#8230;]]></description> <wfw:commentRss>http://thesketchydetails.net/play-it-organ-trail/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Little Inferno Review (Game, PC/Mac/Linux/Wii U)</title><link>http://thesketchydetails.net/little-inferno-review-game-pcmaclinuxwii-u/</link> <comments>http://thesketchydetails.net/little-inferno-review-game-pcmaclinuxwii-u/#comments</comments> <pubDate>Sun, 02 Jun 2013 15:43:03 +0000</pubDate> <dc:creator><![CDATA[Robert]]></dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[computer games]]></category> <category><![CDATA[console gaming]]></category> <category><![CDATA[game review]]></category> <category><![CDATA[puzzle]]></category><guid
isPermaLink="false">http://thesketchydetails.net/?p=10574</guid> <description><![CDATA[Little Inferno is an indie puzzle game with a bit of a dark edge. You are a child living in the future. The sun hasn&#8217;t been out in years and the world is getting progressively colder. Everything is covered in&#8230;]]></description> <wfw:commentRss>http://thesketchydetails.net/little-inferno-review-game-pcmaclinuxwii-u/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Thomas Was Alone Review (Game, PC/Mac/PS3/Vita)</title><link>http://thesketchydetails.net/thomas-was-alone-review-game-pcmacps3vita/</link> <comments>http://thesketchydetails.net/thomas-was-alone-review-game-pcmacps3vita/#comments</comments> <pubDate>Sat, 01 Jun 2013 02:05:34 +0000</pubDate> <dc:creator><![CDATA[Robert]]></dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[computer games]]></category> <category><![CDATA[console gaming]]></category> <category><![CDATA[game review]]></category> <category><![CDATA[handheld gaming]]></category> <category><![CDATA[platformer]]></category> <category><![CDATA[puzzle]]></category><guid
isPermaLink="false">http://thesketchydetails.net/?p=10546</guid> <description><![CDATA[At this point, a lot of indie game developers try to make mind-bending puzzle games. Portal helped bring back the genre in a huge way with the taunting narrator and level manipulating mechanic. A lot of games fail to even&#8230;]]></description> <wfw:commentRss>http://thesketchydetails.net/thomas-was-alone-review-game-pcmacps3vita/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Game Mechanics as Storytelling: Cursed Mountain</title><link>http://thesketchydetails.net/game-mechanics-as-storytelling-cursed-mountain/</link> <comments>http://thesketchydetails.net/game-mechanics-as-storytelling-cursed-mountain/#comments</comments> <pubDate>Mon, 27 May 2013 01:11:35 +0000</pubDate> <dc:creator><![CDATA[Robert]]></dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[Views]]></category> <category><![CDATA[console gaming]]></category> <category><![CDATA[game review]]></category> <category><![CDATA[horror]]></category><guid
isPermaLink="false">http://thesketchydetails.net/?p=10507</guid> <description><![CDATA[When I wrote about Alan Wake last month, I spent a lot of time on mechanics as a function of storytelling. If the controls don&#8217;t match the story being told, they don&#8217;t really serve the video game experience. Cold Mountain,&#8230;]]></description> <wfw:commentRss>http://thesketchydetails.net/game-mechanics-as-storytelling-cursed-mountain/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Ico and the Beauty of Ambiguity</title><link>http://thesketchydetails.net/ico-and-the-beauty-of-ambiguity/</link> <comments>http://thesketchydetails.net/ico-and-the-beauty-of-ambiguity/#comments</comments> <pubDate>Thu, 16 May 2013 01:23:51 +0000</pubDate> <dc:creator><![CDATA[Robert]]></dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[Views]]></category> <category><![CDATA[adventure]]></category> <category><![CDATA[AniMAY]]></category> <category><![CDATA[console gaming]]></category> <category><![CDATA[game review]]></category> <category><![CDATA[puzzle]]></category><guid
isPermaLink="false">http://thesketchydetails.net/?p=10391</guid> <description><![CDATA[Ico is an adventure game for the PS2 (and available for the PS3 in the amazing Ico and Shadow of the Colossus Collection) from Japan. You play as Ico, a young boy left to die in an elaborate temple because&#8230;]]></description> <wfw:commentRss>http://thesketchydetails.net/ico-and-the-beauty-of-ambiguity/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>