Have you had a chance to check out my GameFanShop partner store yet? Now’s the perfect time to explore. It’s a PC gaming paradise. You get great discounts on PC downloads and get to help support Sketchy Details in the…
Tag Archive for computer games
On Gaming, Inclusion, and Fan-Fabricated Console Wars
by Robert • 27 April 2013 • 0 Comments
Geek & Sundry has a new series from some of the Robot Chicken creators called FetchQuest. Each week, they release a short animated video looking at various aspects of the video game industry. It’s sharp and committed to the theme…
GameFanShop Deal Round-Up: April 22, 2013
by Robert • 22 April 2013 • 0 Comments
Another week, another new set of deals at my partner store with GameFanShop. GameFanShop is an online store for downloadable computer games. You visit the site with my link, pick out what you want, and I get a small commission…
Tomb Raider and the Shock of Tutorials
by Robert • 17 April 2013 • 0 Comments
I’m working my way through the new Tomb Raider right now and really enjoying it. The game is just a more evolved version of the original games on the PlayStation. It has all the same elements–the platforming, the puzzles, the…
GameFanShop Deal Round-Up: April 15, 2013
by Robert • 15 April 2013 • 0 Comments
Another week, another set of new deals at my GameFanShop partner store. You order the game through my partner link, register your account, and receive the download code for Steam, Origin, or whatever the manufacturer’s download site of preference is.…
I Am Alive and the Big Start
by Robert • 11 April 2013 • 0 Comments
When it comes to Spring Into Suspense, we’ve covered everything from orchestral scoring to spiraling structures in video games, books, theater, comics, and film. Yet there is an entirely different school of suspense that has become synonymous with horror films.…
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Must Read: Misogyny, Sexism, And Why RPS Isn’t Shutting Up. John Walker of Rock, Paper, Shotgun breaks down the typical troll derailment tactics used when anyone tries to discuss the role of women in video games and fan culture.
Spinning in Circles: Limbo and Structural Ambiguity
by Robert • 8 April 2013 • 0 Comments
I’m well aware of the love it or hate it reaction to ambiguous, exploration-driven indie games. For every rave about a Journey, there’s an equally passionate pan. The pros and cons are sometimes even the same on both sides of…
GameFanShop Deal Round-Up: April 8, 2013
by Robert • 8 April 2013 • 0 Comments
Have you had a chance to check out my GameFanShop partner site yet? Each Monday, they update their weekly deals. Some are brand new, some are carried over, and some are gone entirely. I’ll be doing a quick update post…
Introducing GameFanShop
by Robert • 5 April 2013 • 0 Comments
I’ve spruced up the layout at Sketchy Details over the last few days, which includes quite a few new ad partnerships. The site has been self-sustaining for years now, earning enough to pay for its own hosting and expenses. The…
Tropes vs. Women in Video Games #1: Damsels in Distress: Part 1
by Robert • 8 March 2013 • 0 Comments
Anita Sarkeesian’s new series of Feminist Frequency videos debuted on YouTube yesterday. Tropes vs. Women in Video Games is the Kickstarter project that the trolls didn’t want you to have because of misconceived notions of what feminist criticism actually is.…
Top 12 Video Games of 2012
by Robert • 1 January 2013 • 2 Comments
I have a bunch of “best of” posts planned for Sketchy Details that I’m going to break down into shorter, more digestible features in the coming weeks. First up are video games. 2012 was a sort of renaissance for indie,…
MoMA Adds Video Games to Permanent Collection
by Robert • 6 December 2012 • 2 Comments
After seeing the beautiful Art of Video Games exhibit at the Smithsonian in D.C. last spring, I was wondering which major US gallery would be the first to take the plunge and add video games to their permanent collection. The…
When Challenge Trumps Fun: Quantum Conundrum & Puzzle Games
by Robert • 28 November 2012 • 5 Comments
I love a good puzzle game. It’s one of the main genres in my wheelhouse (right behind music/rhythm games and the OCD madness of leveling up and resource distribution in a turn-based RPGs) because of the way I think. I…