So there I was, developing a new AAA title for my console The Best Games Console Ever, when disaster struck. My console was selling well against the GameStation and my games were critically acclaimed. I was a week away from launching the greatest MMORPG ever created. My profits dropped in the red during the development again–it happened a few years before when I first was developing the console–and this time, the bank said no more. The Best Games Company Ever went bankrupt and another developer bought all of my super popular franchises.
Game Dev Tycoon is a super slick game development simulator from first time developers Greenheart Games. The premise is simple. You are an independent game developer starting out a few years before the release of the NES (every company, organization, and game console has an alternate name off by a few letters, I’m using the real names as necessary from here on out). You are randomly assigned game subjects–ninjas, music, evolution, vampires, space, etc.–and can choose one of six game genres to develop for.
When you start, your choice is text-based or simple graphics games and a variety of sliders to allocate your resources. The sliders set how much time is developed. For example, do you spend more time on sound or world design in phase three to release a casual fashion game for the PC market? After the game is released, you receive four reviews that impact your sales and you can generate a report that lets you know the ins and outs of making a law/action game (and if that’s even a good combo to release at all).



My name is Robert and I have a Binding of Isaac problem. Like some people might latch onto a Facebook game like Candy Crush Saga, I have become hooked on The Binding of Isaac. The roguelike adventure/horror game hits my tastes just right and refuses to let go.
In all my years of suggesting free computer games through Play It, I’ve never suggested a game that you had to download to play. I wanted a certain level of convenience to the feature. It’s always been browser games that you could click over to immediately.
No matter how hard I’ve tried, I have not been able wrap my brain around video game programming. I’ve tried various tutorials, books, videos, and gaming engines and it just doesn’t click.
You play as an immigration officer at a new checkpoint for the fictional nation of Arstotzka. It is a militant communist nation with strict rules and constant political upheaval. Your job is to check passports, permits, and every other document your bosses demand be added on to ensure the safety of your country. The rules change every day and so do the people you encounter.