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Face Off 4.1: Of Kings and Queens

SyFy’s best series Face Off (well, best among their current line-up) is back with a slightly modified format that raises the quality of the show in the best way possible. Host MacKenzie Westmore’s father, Academy Award-winning makeup artist and Star Trek creature designer Michael Westmore, is now the permanent mentor for the contestants. The father/daughter team tour the studio and offer actual advice to the contestants.

faceoff4.01westmores Face Off 4.1: Of Kings and QueensIn previous seasons, Ve Neill, Glen Hetrick, and Neville Page would visit and check on the contestants. They couldn’t really offer advice because that would be favoring one contestant over another. Now, Michael Westmore and even MacKenzie herself can offer advice and suggest changes/techniques to fix the makeup before the judges see it because they’re only there to support the contestants. It’s a great change that resulted in the best execution for a first challenge so far on the show.

This season, 14 contestants are playing for a guest lecture series at Make Up Ever Academies in New York and Paris, a 2013 Fiat 500, and $100000. They’ll compete in two challenges a week–a Foundation Challenge to win an advantage or smaller prize and a Spotlight Challenge to design a full body makeup–until, presumably, they crown the winner at a live season finale.

The Foundation Challenge this week got rid of the environmental elements that failed miserably last year (but worked great in season 1 and 2) and instead gave the contestants crowns for inspiration. Each artist chose a unique crown to design a Queen makeup around with wardrobe, wigs, and identical makeup kits provided. They had to show their personal style and approach to makeup as well as create a design that fit with the crown they chose.

The winner of the Foundation Challenge was Anthony. He created an alien queen with a prefab bunny nose prosthetic that looked good enough to film. Other standouts included the wild horror makeup of Eric F.’s Queen of Lost Souls and Jenna’s warrior queen that was all about strength and beauty.

The Spotlight Challenge picked up right where the contestants left off: kings. Specifically, high fantasy goblin kings. The contestants were randomly split into seven teams and each had to chose an environment from an ancient fantasy map for inspiration. Each team had to design a king and a crown that matched the environment they chose.

The top three teams in the Spotlight Challenge were Anthony & Megan, Eric F. & Jenna, and Eric Z. & Autumn.

Anthony & Megan created a Mountain king who actually looked like rock. Michael Westmore stressed how important the accuracy of the rock formations would be to the success of the makeup and the team took it to heart. This really looked like the rocks were slowly overtaking the old king, with only the slightest hint of humanity left in the softer left side of his face. This was a really well-executed makeup from conception to fabrication.

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Eric F. & Jenna went to horror town again for their Desert King. The team sculpted their design so fast that they actually had their main molds poured, cured, and separated before the end of the first day. That meant they had the entire second day to work on fabrication and extra touches, like sheets of raw flesh to cover any exposed body with. The fast work and careful execution paid off big time with a powerful makeup that read great up close and at a distance.

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Eric Z. & Autumn had the most trouble in the studio but pulled off a really cool look for their Jungle King. They created a living Tiki with natural wood detailing for musculature on the arms. The paint job on the wood was really strong and their fabricated costume elevated the concept enough to be noticed.

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Ultimately, the judges were so blown away by the level of detail in Anthony & Megan’s painting and sculpture that their Mountain King was declared the winner. Anthony was given the challenge win–making him 2/2 this season already–for his sculpture work.

The bottom two teams were Michael & Troy and Wayne & Alex.

Michael & Troy didn’t do anything particularly wrong with their Volcano King. They just did nothing right. They fabricated a costume that completely covered up their chest sculpture–Ve stressed many times it was the best part of their makeup–and created a cartoonish crown that was completely at odds with the actual applied makeup. There was no concept beyond streaking lava on the model and it showed.

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Wayne & Alex screwed up their time management on their Swamp King. Michael Westmore said they would easily win if they got the paint job right; they didn’t even paint it. Their concept was a gator king and they sent out a gray scaly blob with armor that looked like washboards. A better paint job would have distracted the judges from the mishmash of bayou cliches going on in the armor.

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The judges decided that Troy was responsible for the single worst element of the Volcano King, the face sculpt, and he was sent home. I can’t disagree with the judges on this one. I honestly would have loved to see them critique all the contestants since I thought Alam & Kristian’s Forrest King and (especially) House & Katie’s Arctic King were very strong, as well. If this episode is an indication of the talent level this season, I do not envy the judges having to send someone home each week.

Did you catch the season premiere? What did you think? Sound off with your thoughts below. And let’s give it up for SyFy bringing back their excellent photo galleries to showcase the designs and contestants in the best way possible. You can check them all out here.

Breaking It Down: RuPaul’s All Stars Drag Race

The first season of RuPaul’s All Stars Drag Race came and went in six short weeks. The show was a huge experiment in form and to call it divisive is an understatement. Poor Michelle Visage had to explain every week during a fun interactive video chat (The Elimination Lunch) that having the queens compete in teams was only unpopular because it was new and, yes, having them compete individually would have been great but that’s not what happened so suck it up and deal.

breakingitdowndragrace Breaking It Down: RuPauls All Stars Drag RaceI rather liked the season because the cast was very strong. You had wild cards like Mimi Imfurst and Tammie Brown who didn’t last very long on their seasons but had strong real world resumes. You had most of the runners-up (everyone but Phi Phi O’Hara) and second runners-up (no Rebecca Glasscock). You even had all the Miss Congeniality winners and Shannel, to boot. This was a great blend of contestants and styles.

The finale even came down to a camp queen, an alt/edgy queen, a celebrity impersonator, and a showgirl. Go back a week and you add on another alt/edgy queen and a pageant queen. That’s diversity and it created great tension in the workroom.

The challenges were strong, as well. The main stage challenges were all remixes of old challenges. The finale combined the Absolut marketing challenge from Season 2 with the stand-up challenge from Season 3 in three stages. The celebrity impersonation challenge mashed together the acting challenge (like Disco shortening or the sci-fi movie) with the regular Snatch Game format for some interesting tasks. The mini challenges (aka Ru trolling the contestants) were all new, including the perfectly absurd Skirts Vs. Skins daytime drag basketball challenge.

The only sticking point was the team aspect. I think it was a good twist that probably went on a week too long. In the real world, every entertainer has to work with other entertainers. This applies to drag and every other performing art. Even if you’re the only one onstage, someone else is switching on your mic and turning on the lights. It was a great way to parse out the pros willing to roll with the punches from the contestants only there for themselves.

allstarstammie 300x168 Breaking It Down: RuPauls All Stars Drag RacePandora Boxx got caught up in the twist and helped send her team home first. Nina Flowers and Tammie Brown got caught up in their friendship and allowed their fun to trump their performance duties, resulting in their elimination. From there, the teams gelled well and actually helped elevate the contest.

Here’s what we know. Logo picked up All Stars for a six episode run. Could you imagine if they only invited seven or eight contestants? People would be complaining nonstop about the lack of contestants (Phi Phi’s fans have been especially vocal about her non-inclusion, but you can’t please everyone). The single elimination format would have grown tired as quickly as the Project Runway All Stars seasons. Bringing back contestants people will talk about isn’t enough when nothing else changes. They can handle one contestant leaving at a time and strategize accordingly.

The teams were a convenient way to include more contestants and raise the challenge level. The only other possibility with that time span and a wide pool of contestants would have been multiple eliminations every week. They would have to cut contestants after the mini challenges, which are just designed as flavor text for the episode and as a fun, positive element of the show. The could also have had three person lip syncs and only saved one contestant. They also could have instituted a scoring system for the judges, taking the final decision for one queen each week out of Ru’s hands. You know, the host who doesn’t make eye contact with the other judges when the contestants are in the room? That would go over well.

allstarsbasketball Breaking It Down: RuPauls All Stars Drag RaceThose are all very inconvenient and confusing ways to truncate the season. Imagine the outrage if Chad Michaels went home in the finale first because he couldn’t play basketball to save his life. That has nothing to do with drag performance; it’s a gag for the audience. Or what if Pandora Boxx was voted off by the judges in the first week without even a chance to redeem herself in a lip sync? That would be just as bad.

The only change I would make would be to break the teams up at the top four, not the finale. That way, the show would have ended with the traditional top three and a single elimination before the final lip sync. They also could have randomly shuffled the teams at the top 6 to really test how well the queens could perform under pressure. That could have been a fun twist.

RuPaul is a shrewd showrunner. He knew exactly what he was doing making All Stars a team competition. Whether it was the best of all possible formats is beside the point. This is what Logo offered and RuPaul, once again, delivered the best show he could.

What did you think of RuPaul’s Drag Race All Stars? Who would you want to see on a future season? Sound off below.

Face Off: 3.11-3.12: Winner!

I have to give a lot of credit to SyFy. The live Face Off finale last night was one of the better reality TV reveal episodes I’ve seen. McKenzie Westmore got to show off her great personality that makes the contestants like her so much. The judges (sans Ve, who had to work on the second Hunger Games film, proving she still does application work) got to show off a more casual side and even the contestants who didn’t last long were given the chance to shine. SyFy is fast becoming one of the top networks for original reality TV programming and they’re doing it without sacrificing their genre focus.

The final three contestants were given another live performance challenge as their final task. They had to create a good elemental witch and a wicked demon (allegedly Halloween themed, but the judges hated the Halloween-looking demons) that could survive a high energy stunt show in front of a live audience. They had three days and the help of the eliminated contestants.

The eliminated contestants part was interesting. Alana and C.C. weren’t chosen. I understand why these two would be left behind. Alana was burned out and needed a lot of help in the early part of the season. C.C. struggled with big prosthetics. However, it became clear with the difficulty level of the challenge that if Joe didn’t quit in the first episode, each finalist would have had three assistants.

The quantity of work weighed down on the contestants and each finalist struggled to create two cohesive, innovative, and well-polished looks for the finale.

Laura teamed up with Rod and Tommy to create an earth witch and demon. Her concept was a witch clearly of the earth and a demon from another world. The witch was sharp and brittle, inspired by the bark of the birch tree and filled with natural elements. The demon enemy was unnatural–flabby, misshapen, and toxic looking. I thought it was a great pairing, but the judges hated how the demon looked nothing like the witch. Laura locked onto the Halloween theme of the challenge and was knocked down a bit for choosing not to make an earth demon.

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Nicole chose to work with Roy and Sara. Conceptually, Nicole wanted her water witch and demon to look like they came from the same world. Her witch was beautifully styled with natural elements like sea shells and clearly read as a good (rather than evil) character. Her demon was a little less successful because of a blocky sculpt, but the rigid angles in the face and body immediately put him at odds with the witch. It was a very cohesive look, but not the most imaginative design in the contest. Her character choices were predictable and perhaps too reminiscent of the pirate challenge earlier this season.

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Derek worked with Eric and Jason on a fire theme. He chose to design his characters to look good from the stage. His witch looked the most dynamic from a distance. The neon flames and molten lava exterior really popped during the stunt show. Once the camera zoomed in, the paint job was a bit too heavy-handed (very streaky and filled with over-sized clumps of unvarying color) to read as well as the other designs. His pale, almost translucent, demon was shocking. I just don’t see how it was connected at all to the witch. The judges praised his demon design after dumping on Laura for not making a demon that matched her witch, so something was edited out that explained the response.

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On the live finale, Nicole was declared the winner of season 3. She earned it. The edit really showed her off well on the final challenge and the judges praised her the most. The designs looked great together and Nicole had a fantastic redemption arc on the show. The Tuesday night episode was also the most watched episode of the season, so people who otherwise never saw the show judged the winner on a challenge Nicole nailed.

Nicole was a strong competitor from the start and probably shouldn’t have been eliminated in the Alice/Resident Evil challenge. She had a very distinctive style and it took the judges longer than expected to realize that. Her technical execution was only topped by Laura, but Laura often toned down her vision to allow for a perfect application. And when Nicole had a working airbrush, no one could touch her paint work.

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Patrick Tatopoulos said something very telling at the live finale. He was shocked that Nicole was eliminated before the redemption challenge. In two challenges (first episode had a Foundation and Spotlight challenge), he was so blown away by her vision and quality of execution that he was sure she would be a contender for the win. With Patrick at the judges’ table the whole season, she might not have been eliminated at all.

What did you think of Season 3? I thought the best moment on the live finale was McKenzie Westmore realizing the show was a success when the season 4 teaser premiered. No one expected this wacky little SyFy show to get past season one and now it’s one of the network’s most successful–with critics and viewership–shows. Sound off with your thoughts below.

Face Off 3.10: Aah! Real Monsters

This week on Face Off, the final four contestants were inspired by the TV series Grimm. Yes, more cross promotion from the SyFy makeup series. I can accept it when it works this well.

The contestants were instructed to search the woods for four crime scenes that could have appeared on Grimm. Their challenge was to create an original creature design imagining what monstrosity could have committed the murder.

By chance, the final four were all makeup artists comfortable with creature design. Laura and Nicole have offbeat dark aesthetics. Roy is one of the many contestants throughout the history of the show involved in the haunted house industry. And Derek always did his best work on the challenges that let him go dark and twisted.

The winner of the challenge was Laura. She created a multifaceted hybrid that easily could have failed: human, spider, bee, beetle. Aside from beautiful execution, Laura won because she managed to account for every detail in her crime scene. Her victim was covered in web (spider), poisoned (bee sting), and shoved against the base of a tree (a beetle rolling its food). It was an ambitious design that succeeded because Laura embraced the insanity of the challenge.

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Derek did his best makeup in weeks with a human/raptor hybrid. His color choices looked real. That made the whole makeup come alive even with a cartoonish claw popping out of one shoe. The design was otherwise subtle–feathers instead of claws at the elbows, slightly modified facial features to go past human.

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Nicole and Roy had the bottom two looks and both came down to execution problems.

Nicole went full werewolf inspired by fur left behind at the crime scene. Her silhouette was great; it was the minor details that fell short. The prosthetic ears were actually attached to the hair, not the body, and the breasts on her lady werewolf began beneath the rib cage. The color choices were very good and she fully embraced the challenged.

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Roy went with a snake hybrid that missed the mark. The styling choices were off. His character was a biker chick, so he dressed her head to toe in black leather. He also clearly wanted it to read female and slapped on a red wig that looked like plastic. Worst of all, he actually had the hair go through the cheeks of the design, as if any snake has ever had hollow slits in the middle of their face before.

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The elimination could have gone either way. Nicole took shortcuts that cheapened her design and Roy made some bad design choices. Ultimately, the judges were more excited by Nicole’s potential because she hasn’t relied on fabrication to elevate her designs since returning to the contest.

Next week is the two part season finale. On Tuesday night, the final three compete in the biggest makeup challenge of the season. On Wednesday night, the results are revealed live after the audience vote is accounted for.

Who will win Face Off Season 3? Sound off with your thoughts and predictions below.

The How and Why of Oddities

When I first saw an episode of Science Channel’s Oddities, I just couldn’t imagine the show lasting very long. It was not a matter of quality but content. It’s a show all about buying and selling unusual collectibles and antiques, like antique medical equipment, taxidermy, skeletons/bone matter, and preserved conjoined animal specimens. That’s dark territory for a reality show no matter how you slice it.

Yet here were are, over two years later, with four filmed seasons (fourth debuting soon), a second series (Oddities: San Francisco), and a spinoff (Odd Folks at Home, profiles of the lives and collections of the customers). A panel with the main cast members filled a large room at NYCC with a long queue that started long before the event. Oddities clearly found and audiences and acclaim. It’s just a question of why.

Actually watching store owners Mike Zohn and Evan Michelson, as well as store buyer Ryan Matthew in person helped bring the show’s success into focus. These are three charming, intelligent people with a vast knowledge of their business. They share a similar offbeat sense of humor and a passion for their work.

odditiespost The How and Why of Oddities

Everyone involved in the panel made it clear during the Q&A session that they did not go out seeking reality TV fame. Someone involved in Science Channel came up with the idea of doing a show about an oddities shop and contacted Obscura in NYC. They contacted a good number of shops all across the country. Evan and Michael just assumed they would never be selected and barely heard anything for a few months after their initial interviews. Out of nowhere, a producer contacted them with a shooting date and contracts to star in Oddities.

Because the cast didn’t seek out the fame, their interactions on camera are real and natural. They’re being themselves. The business needs to be run with or without TV cameras and the only change to their behavior is making sure they don’t turn their backs to camera. When you’re dealing with reality TV personalities who admit to having to reshoot dialogue because they forget about the cameras, you know you’re dealing with genuine people.

The main cast alone doesn’t explain how the show works so well. The real focus of the show is always the customers of Obscura. Every interaction starts with the customer’s interpretation of the object in question. The show cuts to a talking head interview giving you background on the customer before Evan, Michael, or Ryan get to weigh in on the transaction.

In other words, Oddities wisely puts the focus on the people, not the objects. You’ll learn more than you might care to know about how far medicine has advanced. That doesn’t happen until you get to know the young woman buying an anniversary gift for her husband or the performance artist looking for just the right object to incorporate into a performance. The excitement and authenticity of everyone on camera makes even the more morbid and grotesque items feel accessible.

Thoughts on Oddities? I just marathoned the first two seasons on Netflix this weekend while waiting for paint to dry and fell in love with the show again. How about you?

Face Off 3.6-9: Monsters and Sci-Fi

So, about those recaps. I missed watching 3.6 when it first aired and just fell behind. Here’s an accelerated recap of four weeks of competition to catch up going into the finale.

3.6: Bizarre Cross-Promotion

This challenge was a combination of a skill test and promoting a video game. Dishonored is the new big video game title that actually received rave reviews. I’m going to get to start playing it in a few days, myself. The contestants were challenged to create an original character inspired by the four archetypes in the universe: Thug, Aristocrat, Weeper, City Walk. They also had to exaggerate the body proportions, the skill test of the challenge.

The judges chose Derek as their winner for an oversized Thug. It’s a solid makeup that meets the challenge. It feels like the Thug as demonstrated in the portfolio material, only really big. My reservation comes from how similar the design is to his highly criticized superhero sidekick the week before.

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I would have given the victory to Laura for her Weeper. She took the game’s mythology into consideration for her design. The exaggeration comes from taking the noble healer and turning him into a Weeper. The elongated face looks like it’s crying off the skull. Very haunting design.

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The judges decided that it was Tommy’s time to go. His Thug didn’t actually meet the exaggeration hurdle of the challenge. What he did create, a city worker with extensive injuries, didn’t read Thug, either. It also wasn’t finished well at all. No arguments here over this elimination.

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This challenge was a much better cross-promotion challenge than the bizarre Alice/Resident Evil monstrosity that came before. It made sense and actually tested something new on the contestants.

3.7: Kids!

The Foundation Challenge this week was great. Every previously eliminated contestant, except Joe who quit, was invited back to do an original Day of the Dead-themed makeup. Nicole entered the contest again and C.C. got to show off why she was on the show at all. Frankly, I thought she did the best job, but understand why Nicole’s prosthetic makeup got her back in.

The Spotlight Challenge involved children. Young artists were brought in to share their original monsters with the contestants. The contestants had to bring the monsters to life with makeup. These challenges on other shows usually point out who is an awful, child-hating monster. Thankfully, everyone behaved like a human being.

Laura finally took home her first win for a monster that belongs on a Halloween episode of Sesame Street. It is so hard to make a full body suit makeup not look like a bad costume. Laura succeeded because she stayed true to the child’s imagination while, once again, insisting on perfect execution.

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The judges decided it was time to let Rod go. I actually felt bad for him. The makeup wasn’t bad. It’s just that he got paired with a child whose design forced him to do an exaggerated head again. Ve Neill told him two weeks before that all his face sculpts were starting to look the same. The noses and large skulls are identical. His child wanted a large-headed monster and Rod was eliminated for doing the same style of sculpt again. Tough break.

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I would have sent home Alana. The makeup was well-executed, but it didn’t look very good. Her design choices were poor and unflattering. I love Alana’s aesthetic, but this was not the challenge to dive head first into her offbeat style.

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You can tell when artists are having fun. These artists loved working with kids and creating bizarre monsters. Their joy made this a great challenge. It might even be my favorite challenge since Season 1′s Zombie challenge.

3.8: Who?

This is the first time I can remember Face Off doing back to back challenges so similar in tone. We’re stuck in a whimsy cycle and I like it. This challenge required the contestants to create an original human hybrid creature inspired by Dr. Seuss’s Sleep Book.

Nicole racks up her first victory by continuing her trend of actually showing off her aesthetic. It’s shocking to think that a contestant eliminated for not having direction can pull off a look this cohesive after being out of the contest for a few weeks. Her Bumble Tub hybrid looks like it walked off the pages of Dr. Seuss.

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Alana was sent home for not finding inspiration in Dr. Seuss. There’s just no design there. I think she got burned out weeks ago and was just coasting on aesthetic. When her style didn’t match the challenge, she was sent home. It’s no reflection of her ability. She just didn’t thrive in the contest environment.

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I wanted to love a Dr. Seuss challenge. I didn’t. I think the contestants were a little burned out on whimsy. Had this been further removed from the kids challenge, we might have seen stronger designs from the never eliminated contestants.

3.9: Terminator Challenge

Sure, SyFy didn’t call this The Terminator challenge, but that’s what it was. Gale Ann Hurd, the original screenwriter and now a fantastic producer, judged cyborgs created from parts scavenged in a junkyard. All but one of the contestants loved the challenge and really stepped up from the Dr. Seuss challenge.

The winner, for a second week in a row, was Nicole. Her lady cyborg design was revolutionary. There was no doubting that this was a woman/machine hybrid. The character was beautiful, menacing, and very original. I love the metal implants under the face.

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Roy’s design also deserves recognition for being so wild. He created a zombie cyborg character. Not only did he, once again, show off his amazing fabrication skills, he got to show off a flawless zombie makeup that read under a huge costume piece. The judges have a newfound respect for his makeup abilities. This is the time to be remembered for overall excellence.

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Sarah was eliminated for not knowing about cyborgs. The judges said that. She did not have the references to pull from to actually create a cyborg. She’s a big space sci-fi fan, not a high tech sci-fi fan, and her makeup looked like she threw everything at her model and hoped something worked. Nothing did.

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And that’s where we are today. Four contestants are left battling it out for a spot on the viewer-decided finale episode: Derek, Laura, Nicole, and Roy. Who will rise to the challenge and who will stumble right before the finish line?

The show was renewed for a fourth season last week. I’m excited. How about you? Share your thoughts below.

Face Off 3.4 & 3.5: Alice and Axels

Last week on Face Off, the remaining contestants were given an odd challenge. Did you know Resident Evil 5: Retribution came out last week? Surprise. The film cut a deal with SyFy to promote the film on this show.

Zombie makeup isn’t new to the show. Neither is designing makeup for a specific film or director. Mashing together two completely unrelated properties just to promote a film is. No wonder the “Make a zombie inspired by Alice in Wonderland if they were infected with the Resident Evil virus” challenge was such a mess.

The top looks came from Laura, Roy, and Derek. Laura created a very expressive Mad Hatter. He elicited sympathy while sharing the dark humor of the Resident Evil films. The intestines around his neck were a tape measure because he retained some memory of his previous life. The character was ultimately too empathetic and feels more like a Romero zombie–a beautifully executed and fully realized Romero zombie.

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Roy did the Queen of Hearts and she looked like a Resident Evil villain. Bingo. I think the skin was a little plastic looking, to be honest, but the design was perfect for the challenge. The crown of flesh on her head has that instant recognition factor like Nemesis, Tyrant, or the knock-off Pyramid Head in the fourth film.

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Derek did the Cheshire Cat and made Ve Neill recoil from its appearance. Not because it was too gross; Ve loves gore makeup. No, Ve hated the initial sight of the character because Derek made a bright purple Cheshire Cat (magenta, she called it). The infection concept was genius and Derek’s execution brought him to the top.

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Roy pulled out win by playing straight to the Resident Evil series. Laura, once again, lost after being praised for design, creativity, and execution. At least she’s on the top for a fourth challenge in a row.

The bottom three were Tommy, Nicole, and Rod. Tommy landed on the bottom for doing a totally random makeup that had nothing to do with the challenge. Sure, you can see a white rabbit in his design; it just doesn’t read White Rabbit, Resident Evil, or zombie. The fake fur hid all his detail work and the wardrobe choices–flannel shirt and work boots–were inexplicable.

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Nicole had the misfortune of a major equipment failure while finishing her Alice. Her airbrush broke during Last Looks (the final hour before the judging). She hand painted her sculpt, but the color went on too thick and she would up with a charcoal gray Alice. Her concept was fantastic and the level of difficulty in her prosthetics and accessories easily would have put her on top with better paint.

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Rod did a gender swap/old age makeup for his vampiric Queen of Hearts. Not only was it completely unrelated to the challenge, it was poorly executed. Rod was lucky to be in the bottom with much worse work. He might have gone home if Nicole’s airbrush didn’t break.

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Ultimately, Nicole’s equipment led to her elimination. This was the first really shocking elimination to me as I thought the other two bottom looks were considerably worse. Maybe Nicole’s makeup read worse in person than it did on the screen? I know that happened in season one when finalist Sam didn’t finish her Little Mermaid makeup. It popped on screen but even Sam knew she couldn’t win with the execution problems.

This week, the remaining makeup artists were paired off to create superhero teams inspired by vehicles. This was a cool challenge that forced the contestants to consider story and setting in their designs. Every team had a strong concept that could become real comic heroes. The storytelling through makeup alone was the struggle of the challenge.

The top team was Alana & Roy. Technically, Laura & Tommy were on top, as well, but only because (surprise!) Laura did the best makeup of the day.

Alana & Roy created an antihero story. Alana’s character Fire is a daughter of Satan. She travels to earth with Roy’s imp character Chaos to explore the mortal world. The team worked well together, creating a cohesive concept even when the makeups were radically different. Alana was given the victory for doing the lion’s share of the sculpting, fabricating, and painting work for the team. Took long enough for her to win for her consistently strong and inventive designs.

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Laura & Tommy had a great concept and 50% execution. Laura’s superhero is a genetically engineered super soldier who only knows how to fight. The startling green and gray vixen looked like she stepped right out of a comic book. Tommy’s sidekick is the lover of the super soldier, a demolition expert who lost his arm breaking his love out of a government facility. The texture of his prosthetic was compared to hamburger, which would be great if he sculpted a zombie run over by a car.

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Derek & Sarah went the 1940s/WWII super soldier route with their superhero duo. Sarah sculpted a scarred vixen with a missing eye and no mercy while Derek sculpted Ron Perlman in Sin City. The team failed to really connect their hero team to their vehicle. They also did strange things like design an eye patch with no clue as to how it would stay on. Derek’s makeup was literally falling apart under the weight of the silicone prosthetic.

faceoff0305dereksarah Face Off 3.4 & 3.5: Alice and Axels

Jason & Rod really did a poor job on the challenge. Admitting that superheroes are not your forte does not give you permission to not design superheroes. Conceptually, they were strong. The psychic link between a feeble super-genius and a young strongman was great. There was just nothing to suggest it in the makeup. Where is the enlarged brain on the genius? The exaggerated veins and ripped apart flesh of the chest-bursting strongman? The linking system that actually fits the characters in a believable way? Staging to suggest the story?

This team failed miserably because they weren’t happy with the theme. Is it that hard to try? Slap a small eye mask on the characters with LED crystals/jewels that blink in sequence? I know they both wired LEDs before for makeup. Why not this time? Disinterest. They aimed for safe and were outclassed by more ambitious competitors.

faceoff0305jasonrod Face Off 3.4 & 3.5: Alice and Axels

Jason went home for execution problems across the board. The paint job was too heavy and the chest appliance was underthought and hidden by wardrobe. The character he described to the judges did not match the character standing in front of them.

Well, there was that. There was also the fact that Tommy was automatically safe for being on a top team. The judges clearly wanted him to go home for his bad burn sculpt. At least the judges can explain their decisions on this show. I appreciate that.

What did you think of these challenges? I think the superhero one was great. Alice, not so much. Share your thoughts below.

Like the pictures? They all came from SyFy’s Face Off galleries. Go check them out.

Face Off 3.3: Fabricate This

Last night’s Face Off took the series into unexplored territory again. Season 3 forged ahead with brand new ideas so far and I couldn’t be more excited. Most reality shows already run out of steam by this point. Face Off refuses to go down that easily.

It was the “design a makeup for live performance” challenge, but there was a great twist. The contestants weren’t just making a character for dancers: they were making a full character concept for a traditional Chinese dragon dancer team. Each pair of designers had to incorporate two zodiac signs into a cohesive and functional performance look. That meant making the two man costume and the character alike. The makeups would be presented on stage before a very lively performance to see how durable the designs really were.

Essentially, it’s the first official Face Off fabrication challenge. Contestants have won or lost because of their fabrication–prop, costumes, accessories, etc.–skills in previous seasons. There have even been challenges where the totality of the look was stressed. This is the first time that the ability to create a costume and appropriate accessories had to be weighed in as heavily as effects makeup for everyone.

The top teams for the challenge were Rod & Nicole, Alana & Laura, and Derek & Tommy. Rod & Nicole used the snake and the rat to create a very traditional dragon costume. Had the challenge been judged on authenticity, they would have won. The color scheme and use of flags on the head were perfect for this task. The costume moved very well during the dance. It really was a beautiful and traditional design.

faceoff0303rodnicole Face Off 3.3: Fabricate This

Derek & Tommy used the monkey and the ox for another traditional look. Their dragon concept was executed perfectly and really looked like the work of one person. My one issue with this design in a Chinese dragon costume challenge was the use of traditional Japanese patterns and motifs. The overall effect was great. I just wish they didn’t cross cultures for the challenge. I have to hand it to this team. The red and the gold stood out like nothing else in the performance number.

faceoff0303derektommy Face Off 3.3: Fabricate This

Alana & Laura were my picks to win. What will it take for Laura to actually win a challenge on this show? Their combination of the goat and the rat was quite striking. Nothing else looked like it during the performance. I will admit that it was perhaps a bit too sinister to really fit the challenge head on, but no other team actually designed a “mask” that would read during a parade or showcase performance.

faceoff0303alanalaura Face Off 3.3: Fabricate This

Derek & Tommy’s look came out on top for its cohesion. Derek was awarded the victory for his design concept.

Here’s where Face Off can get a little sad. The bottom two looks were very good, as well. These decisions came down to judges’ preferences and I don’t agree with all of them.

Eric & Sarah were in the bottom largely because of their color scheme. Apparently, blue and orange don’t go together in makeup design. It’s a pretty common design combination, especially in the shades they chose, so the criticism threw me for a loop. The horns were very uneven and the facial prosthetic fell in between perfect symmetry and agreeable asymmetry. Their zodiac influences weren’t as clear as the other designs. I saw monkey, but I did not see boar.

faceoff0303ericsarah Face Off 3.3: Fabricate This

Jason & Roy wound up in the bottom because of their paint job. The dark red used to bring out the snake hid all the detail in the sculpt. The rabbit was lost completely in the color. It wass quite a striking character if you could get past the poor color choice. Will these contestants ever learn that red does not read well on the bright purple set of Face Off? No? Ok then.

faceoff0303jasonroy Face Off 3.3: Fabricate This

Ultimately, Eric & Sarah’s look was deemed the worst and Eric went home for fabricating the horns. That’s not exactly a bad thing. If you’re eliminated on this kind of show just because someone didn’t like an accessory to a costume, it’s not going to hurt your professional reputation. This was the equivalent of going home on Top Chef because the guest judge doesn’t care for raw onions in a side salad. This was clearly a matter of taste and no reflection on the actual abilities of Eric as a special effects makeup artist.

Thoughts on the latest episode? I loved the challenge more than you can imagine. I can only hope this season keeps stressing story and function in the designs rather than rewarding contestants for elaborate but impractical makeups. Sound off with your thoughts below.

Face Off 3.1: Expanding the Face of the Universe

Face Off had its third season premiere last night. SyFy’s original reality show is all about creating and executing Hollywood makeup effects on very tight deadlines. Judged by working industry professionals (a rarity for this genre of competition), Face Off is marked by its quality of challenges and professionalism above all else. Even if the contestants start fighting, they’re judged on the quality of their work and how well they would function on an actual set.

Each episode is broken into two challenges. The Foundation Challenge is a quick two or three hour challenge where the contestants demonstrate technical skills for a guest judge. These have included designing facial hair, creating realistic blood for a crime scene, and executing character defining tattoos.

The Spotlight Challenge is where the movie magic happens. The contestants get 2-3 days to create full bodied characters based on a theme. Sometimes, it’s body painting to incorporate into an existing photograph. Other times, it’s the creation of an original character to center a movie or TV scene around. And, in the most challenging weeks, it’s a functionality challenge, where an original makeup has to survive huge dance routines or total immersion in water.

This season, 12 contestants are vying for the Face Off prize, which includes a new car, lecturing at a top industry makeup school in NYC and Paris, and $100,000. For the first time ever, all of the contestants have extensive prosthetic makeup experience. Previous seasons have seen a number of body painters or beauty makeup specialists compete and, for the most part, fail miserably in what is ostensibly a fabrication contest. Now, there are no excuses.

The Foundation Challenge was a bit of a let down this time. It was a repeat of the season 1 “create a character in two hours using a makeup kit and something from your surroundings” challenge and the results weren’t as interesting. The production staff did not provide enough interesting materials to get most people thinking beyond plant aliens/tissue paper monsters. Me? I would have gone for a superhero concept using one of the floating beach balls to create a mask, but that’s just me.

The winner of the Foundation Challenge was Eric and he did a lovely paint job to incorporate a distinctive plant into what he called a witch design. Guest judge Sean Astin said it looked like an alien. I’m siding with Sean Astin. Not a witch.

faceoff0301foundationwinner Face Off 3.1: Expanding the Face of the Universe

The Spotlight Challenge is where Face Off proved how far they’ve come. The contestants were randomly split up into pairs to design an original alien for the Star Wars Cantina scene. The prize? Having that alien included in an upcoming episode of Star Wars: The Clone Wars. That’s a big prize. Forget what you think about the animated series. Two of these artists are going from reality show contestants to Lucasfilm Animation designers in a three day challenge.

The concept behind the challenge allows for so many directions. Do you try to create something brand new that has never been seen before in Star Wars? Do you riff on existing species to build off the rich backstories of the universe? Or do you fall somewhere in between, crafting a new species but placing them in a familiar context with colors or costuming? All three approaches were used this week and, for the most part, the contestants were successful.

The top 2 looks, decided by the judges, came from Sarah/Laura and Rod/Roy. Sarah/Laura are both self-proclaimed geeks and immediately were drawn to Yoda’s home planet. They decided to create an amphibian-like bounty hunter in the color family of Ventress. The hook was the need for moisture. This character has to wear a cloak to keep its skin moist and travel with a mask and air tank to survive on the harsh desert of Tatooine.

faceoff0301sarahlaura Face Off 3.1: Expanding the Face of the Universe

Rod/Roy went in the something new direction. Their monstrous little creature is fat, disgusting, and unappealing. The quality of fabrication on the articulated suit carrying the squat beast is stunning. Their “backstory” covered for a lack of backstory, claiming no one knows where this creature comes but he spends all of his time at the Mos Eisley Cantina. This look won the challenge and Rod was named the winner for doing the facial prosthetic and paint job on the creature within the costume.

faceoff0301rodroy Face Off 3.1: Expanding the Face of the Universe

The bottom 2 looks were defined by poor finishing. Both C.C./Derek and Tommy/Joe came up with great concepts for alien species. They just did terrible paint jobs.

C.C./Derek went with a musician at the Cantina. Their concept and sculpt were excellent. Things fell apart with the paint job. Aiming for a bronze-orange, the pair couldn’t get the color right and wound up with the burn color in a bad Halloween makeup kit. The hair work came loose as well, turning the tight dreads into a bushy mess in the back.

faceoff0301ccdererk Face Off 3.1: Expanding the Face of the Universe

Tommy/Joe could have won this challenge if they worked together. They didn’t. They fought the whole time. Joe took control and criticized everything Tommy did. Tommy didn’t stand up for himself except for when he would snap and get passive aggressive. The concept–multiple-eyed alien warrior–would have been great with a complete costume and solid painting. Neither was accomplished. The painting, in particular, looked like a bad finger painting experiment by a pre-schooler. For continuity’s sake, I’d like to point out that this is the second time aiming for “turtle” in a paint job has resulted in a look hated by the judges with prosthetics literally falling apart on the model.

faceoff0301joetommy Face Off 3.1: Expanding the Face of the Universe

Ultimately, the judges didn’t have to send anyone home. Joe, presumably blindsided by Tommy’s really bad attempt to save himself from the judges, walked off the set in a rage and was disqualified. I began to suspect he quit when there were no talking head interviews with his side of the conflict. Everything was Tommy and that usually means someone isn’t around anymore to record the interviews.

Now that Joe is gone, the studio might be quieter. He was so loud and abrasive that some great moments of trying to pull everyone up went by in a blink. Rod helped the Alana/Nicole team set up their molds for casting when they were overwhelmed by an overly ambitious project. Derek helped his twin brother Eric pull apart a mold that wasn’t cooperating when Eric started to panic. Everyone (but Joe) had nice things to say about Rod/Roy’s creation and Alana even tried to diffuse the tension between Joe/Tommy by saying “life’s too short” when they started fighting over something really stupid.

It appears, once again, the contestants respect each other and want to win for having the best work. They don’t want to survive because someone didn’t finish. They want to survive because the judges preferred their performance to someone else. Where’s the thrill of victory when you win because someone else fails miserably?

I’ll be tuning in this season and recapping in this simpler format. I have more to say about the overall design and backstory than I do about the design process anyway. Unless there’s something super cool–like Beki’s latex cape on the concrete floor last season–I’ll be focusing on the finished work and challenge prompts.

All photos in the post (except the Foundation Challenge) come from SyFy’s Face Off galleries. You should go browse through them.

Thoughts on Face Off? Love to hear them. It’s such a great show and it deserves more attention than it gets. Sound off with your opinions below. Love to hear from you.

CBS v. ABC: Glass House

I remember watching the first season of Big Brother and wishing America would actually vote for entertaining television. They never did. The mean people were voted out as soon as they were up for eviction and the cruel game choices were never selected. CBS remedied that for season 2 by removing the audience vote on all but the most up with people elements. Who wins a call home to mommy and daddy? Who gets an extra pillow to sleep with? Positive things were voted on, not twists to make the show better.

Somehow, ABC gathered together a large group of former Big Brother producers and show people to cobble together a totally not stolen at all show called Glass House. A group of contestants from all over the country are forced to live together as America watches in real time. They compete in challenges to determine who goes into Limbo and who is sent home. America votes on everything–what color umbrellas for the drinks, pool party or pajama party, carbs or protein–and the contestants have very little free will.

glasshouse CBS v. ABC: Glass House

See through walls means its totally not the same as Big Brother

Did I mention it takes place in a house with see through walls everywhere? Totally different.

CBS tried really hard to stop ABC from airing the show and they failed. Frankly, when you’re fighting over the rights to a show you licensed from the UK that was pretty clearly a rip off of The Real World, you’re on shaky ground.

So, CBS is trying a new tactic. According to Deadline, CBS has announced an exciting new addition to their fall line-up. The show is called Dancing on the Stars and the press release has all the maturity of a sexist troll claiming I’m the idiot for not predicting the arguments against game stereotypes in an educational web series funded by Kickstarter.

CBS ANNOUNCES DEVELOPMENT OF “DANCING ON THE STARS,” AN EXCITING AND COMPLETELY ORIGINAL REALITY PROGRAM THAT OWES ITS CONCEPT AND EXECUTION TO NOBODY AT ALL

The dazzling new show, DANCING ON THE STARS, will be broadcast live from the Hollywood Forever Cemetery, and will feature moderately famous and sort of well-known people you almost recognize competing for big prizes by dancing on the graves of some of Hollywood’s most iconic and well-beloved stars of stage and screen.

Read the full release here.

While I applaud the creativity of the CBS employee who drafted that satirical press release, I question its necessity. Glass House is terrible. The contestants are boring and the vote on everything format is dull as dishwater. It really is The Real World with eliminations and that show hasn’t felt fresh in a decade, at least.

I mean, Big Brother isn’t exactly must-see TV, but at least they cast some fun people and come up with cool twists. Glass House, so far, is completely shallow. CBS put more effort into Dancing on the Stars than ABC did with Glass House.

What do you think? Sound off below.

The Glee Project and Casting Diversity

Despite my constant love/hate affair with Glee, I was very impressed with the reality show spinoff The Glee Project. The challenges were fair to the contestants and it gave a nice look into the creative process of the show. For example, I don’t like the rampant autotune use, but I have a lot more respect for the music department after seeing Nikki Anders work with the contestants on this show.

Season 2 did a pre-season casting special that’s worth looking into. Contestants were flown in from all over the country to compete for 14 slots on The Glee Project. The producers pulled in all different types for the widest pool they could pull from. If Glee is the show where any underdog can succeed, it only makes sense to allow for as many possible stories to be considered for the guest arc prize package.

gleeprojectdiversityali The Glee Project and Casting Diversity

Ali gets rave reviews for creativity during a choreography workshop.

Here’s where things got a little strange. The casting people–for better or worse–seemed a little too enthusiastic about candidates that would add something new to the show. Ali, an Equity actress in a wheelchair (she was a great Olive in the Papermill production of The 25th Annual Putnam County Spelling Bee), was practically met with applause because choreographer Zach Woodlee didn’t realize someone in a wheelchair could move like she does. Similar reactions were shown for blind contestant Mario, female to male transgender contestant Tyler, and one girl (not cast) who was covered in burns.

I genuinely believe that the judging panel–Nikki, Zach, and Glee casting director Robert Ulrich–meant the best things possible with their enthusiasm. They were just as cheerful when a country singer, a rapper/R&B singer, and a guitar playing alternative singer performed. It’s just the show was edited to really stress how different and unique the contestants were.

When Ryan Murphy joined the trio for the final callback and casting session, you could hear a lot of “you need someone like him” or “you need a big singer in this competition” at the table. Ryan Murphy, to his credit, clearly wasn’t having it. He wanted 14 different contestants that he could see 14 different storylines in. He did not want to just cast someone who is [insert unique quality here] just because of [unique quality]. He even seemed to fight against one popular perfect casting choice but relented in exchange for booting another pick he didn’t care for. Ryan Murphy knows what he wants for Glee and no one will stop him.

gleeprojectdiversityjudges The Glee Project and Casting Diversity

The judges have a hard enough time without having to account for possible story arcs

There is, of course, an alternate reason why the judges were so cheerful and upbeat and enthusiastic: they’re judging kids. I work in educational theater. You can’t be cutthroat with a teenager and expect them to pick themselves right back up. You can be honest, but you can’t be brutal. If you’re positive and send off good energy, they’ll be far more relaxed and perform better. Maybe the enthusiasm towards certain contestants was a way of easing some of the more inexperienced competitors into the right mindset for an audition? The editing will always choose big emotional moments. It becomes the viewer’s job to figure out the missing pieces when necessary.

I like that The Glee Project is trying to give a wide variety of performers a chance. I just hope that it doesn’t become a battle of who is the most different rather than a competition for the best singer/dancer/actor who could fit in Glee.

What do you think? Will you be tuning in for Season 2? I’m debating whether or not to write about it this season. Decisions, decisions. Sound off below with your own thoughts on the show.

RuPaul’s Drag U: Season 3 Debuts 18 June

One of my favorite shows to write about has been RuPaul’s Drag U. Off-kilter contestant writing really abusive comments here aside (scrubbed and banned, hence the comment policy, soon to be amended as I turned off moderation), it was so much fun to write about. It’s a positive show that only takes the well-being of the contestants seriously. Everything else is a romp through the ins and outs of drag absurdity.

dragu3trailermanila RuPauls Drag U: Season 3 Debuts 18 June

Manila points out what not to wear on Drag U Season 3

Season 3 will debut with a whole bunch of new drag professors on 18 June. Joining the faculty are champion Sharon Needles, runner-up Chad Michaels, should have been runner-up Latrice Royale, and Sketchy Details favorite Willam. Raja, Alexis Mateo, and Delta Work are also making their Drag U debuts.

Returning faculty include Lady Bunny, JuJubee, Manila Luzon, Raven, Shannel, Alexis Mateo, Mariah (*!*), Morgan McMichaels, and Pandora Boxx. I wish that list included Tammie Brown. They still haven’t found a replacement professor to walk the children through nature.

With this cast, I think Drag U will hit its stride. These are all smart, funny, and talented queens who aren’t afraid to read one minute and hug the next. I’m not aware of any big bad rivalries between these contestants that can cause tension in the work room.

The one big question is how often the new queens actually appear. Previous professors like Nina Flowers and Tammie Brown only did one episode over the course of the season. Will anyone have too many scheduling conflicts to appear more than once? I hope not. I like all of them and want to see them more than once to get a feel for their style.

Here’s the trailer for the new season.

The recaps will be returning, naturally. Those are fun and easy to do. I only cover the highlights. Bad weeks will be pre-empted by photos of Mariah, like this one.

harvardgrad 300x248 RuPauls Drag U: Season 3 Debuts 18 June

Willam will rotate down week cover duties. With this cast, though, it looks like we might not need covers.

Are you excited for season 3? Sound off below.